Based in Malmö, Sweden
23 January, 2020
TaniNani is a puzzle game where you move parts of the level around to help the characters find the crystal and each other. Explore a unique puzzle experience in your own pace, test your brain with optional challenges and unlock cute outfits for Tani & Nani.
The prototype for TaniNani was created while Kevin was traveling between cities to his girlfriend. During the 3.5 hours bus ride Kevin could sit without distractions and completely focus on the prototype. This started February 2 in 2018 and it didn't take long before the game was playable, but there wasn't any time for Kevin to actually take the project further than a few mechanics and a handful of levels since all focus was spent on co-founded game company Elden Pixels. 18 months later he left that company to found his own with the first goal to release TaniNani.
- 120 Handcrafted levels across 10 worlds.
- Optional challenges for extra difficulty.
- Unlockable outfits.
- A catchy cute little soundtrack.
Release Trailer YouTube
Logo & Icon
WhyKev is run solely by Kevin, who's been making games since 2009. He always tries to improve and learn as much as possible about game development.
More information on WhyKev, our logo & relevant media are available here.
Design, Programming, Art, Music | WhyKev
Key Art & Store Assets | Pixadome