Welcome to the PaperKlay Presskit
Factsheet
Developer
WhyKev
The Team
Kevin Andersson
Nathan Ross (composer)
Grant Kirkhope (Main music theme)
Steven Melin (Main music theme)
Release Date
Q2 2025
Platforms
Steam, TBA
Engine
Unity3D
Contact
Email: kevin@whykev.com
PaperKlay is a 3D platformer collect-a-thon where you open, unfold and rotate your way through a world made out of cardboard, paper, clay and other handcrafted materials.
Join the duo Chick & Nugget on a creative adventure as they journey across a paper and cardboard filled world that will rotate and unfold your reality in order to save all of the lost eggs! Explore great vistas and meet interesting characters, ranging from unstable sock puppets to an entire village created out of pinecones.
PaperKlay promises an adventure filled with creativity and charm at your own pace.
Master a variety of moves to explore the world! Double-jump, dash and soar through the sky using your glider to reach new heights.
Discover diverse worlds filled with calm hub areas for you to explore. Assist whimsical characters, engage in playful activities and uncover secrets before entering linear levels packed with platforming challenges.
Music is created by Nathan Ross while the main theme is a collaboration between Grant Kirkhope (who famously created the music for Banjo-Kazooie, Goldeneye, Mario + Rabbids and much more) and Steve Melin.
Screenshots
GIFs
Videos
Logos & Promo
Studio Logo
About WhyKev
WhyKev is a one-man show run by Kevin, who's been making games since 2009. No awards, no nominations, but that's fine by him. It's all about improving and learning.
Kevin dove into game development over a decade ago, landing his first job as a level designer right after his studies. Since then, he's worn many hats, including producer and programmer, and even co-founded Elden Pixels. Now, he's ventured into his own company to bring his creative ideas to life.