Welcome to the PaperKlay Presskit

Factsheet

 

Developer

WhyKev

 

The Team

Kevin Andersson

Nathan Ross (composer)

Grant Kirkhope (Main music theme)

Steven Melin (Main music theme)

 

Release Date

Q2 2025

 

Platforms

Steam, TBA

 

Engine

Unity3D

 

Contact

Email: kevin@whykev.com

Kevin Twitter

PaperKlay Twitter

Developer YouTube

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PaperKlay is a 3D platformer collect-a-thon where you open, unfold and rotate your way through a world made out of cardboard, paper, clay and other handcrafted materials.

Join the duo Chick & Nugget on a creative adventure as they journey across a paper and cardboard filled world that will rotate and unfold your reality in order to save all of the lost eggs! Explore great vistas and meet interesting characters, ranging from unstable sock puppets to an entire village created out of pinecones.

PaperKlay promises an adventure filled with creativity and charm at your own pace.

Master a variety of moves to explore the world! Double-jump, dash and soar through the sky using your glider to reach new heights.

Discover diverse worlds filled with calm hub areas for you to explore. Assist whimsical characters, engage in playful activities and uncover secrets before entering linear levels packed with platforming challenges.

Music is created by Nathan Ross while the main theme is a collaboration between Grant Kirkhope (who famously created the music for Banjo-Kazooie, Goldeneye, Mario + Rabbids and much more) and Steve Melin.

Screenshots

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PaperKlay_Concept_Sky

GIFs

Videos

Logos & Promo

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Studio Logo

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About WhyKev

WhyKev is a one-man show run by Kevin, who's been making games since 2009. No awards, no nominations, but that's fine by him. It's all about improving and learning.

Kevin dove into game development over a decade ago, landing his first job as a level designer right after his studies. Since then, he's worn many hats, including producer and programmer, and even co-founded Elden Pixels. Now, he's ventured into his own company to bring his creative ideas to life.

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